Thursday 10 November 2022

Resonate Quests

Mostly working on quest design for Louis game at the moment as constructing little narratives has always been something I've enjoyed. I'm drawing inspiration from a lot of my favourite games in terms of approach, they use quest lines as a means to emotionally invest the player. Giving each if them a beginning, middle and end in a concise way is like building a tiny story and if done well I think it can resonate with players, especially if they are heartfelt... And more importantly, give the player a new hat at the end.

No comments:

Post a Comment